Cloud saves
GameVault+ supports cross-device savefile synchronization. Your GameVault server backs up saves automatically, so you can switch computers or reinstall a game without losing progress.
Quick setup
- Set
SAVEFILES_ENABLEDtotrueon the server; see save files. - Enable cloud saves in the client under GameVault+ → Features → Cloud saves.
- Give the server a persistent volume for save files; see volumes.
How it works
GameVault uses Ludusavi to find and move save files. A game with save support shows Cloud saves on its page, above your progress summary. The label takes a second to load.
GameVault compares the game name with the Ludusavi manifest, so the label can be wrong in both directions. Hover the upload or download button to see which manifest entry matched. Test the feature once per game instead of trusting the label. Popular games that are documented on PCGamingWiki usually appear in the manifest.
Automatic savefile download
Installing a game downloads the newest save files into the new installation.
Play and auto-sync
Play for at least a minute, then quit the game. GameVault compresses the save files and uploads them to the server.
Cross-device sync
With saves on the server, install the same game on another device and continue where you stopped.
Ludusavi may fail to restore saves when the paths differ between the two devices:
- saves inside the game installation folder, when that folder sits elsewhere on the other device;
- saves inside the Windows user profile, when the Windows user name differs.
Ludusavi stores absolute paths instead of placeholders such as %USERPROFILE%
or %INSTALLDIR%. See
mtkennerly/ludusavi#464.
Manual sync
Manual sync helps after playing offline. Upload savefiles on the game page sends the local saves; Download savefiles fetches them from the server.